Jun 25, 2008, 04:20 PM // 16:20
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#1
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Marching orders.
Probably won't see the light of day in GW, but maybe GW2.
H/H need some sort of "Formation" setting. Even if it's as simple as a setting to march "single file" or something. Nothing is worse than stopping to set up a pull, and Livia and Mhenlo are off necking in the middle of a lava pool.
I'm not talking about being able to set up individuals in certain positions, but just to prevent "clustering" all the blasted time.
Not to mention that marching into battle at the head of a "Flying V" would just be badass.
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Jun 25, 2008, 04:32 PM // 16:32
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#2
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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There's only one order i'd need to command my H/H team, "SPREAD THE F.CK OUT!".
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Jun 25, 2008, 04:39 PM // 16:39
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#3
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Krytan Explorer
Join Date: Apr 2008
Guild: [Sin]
Profession: Me/
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Quote:
Originally Posted by Targren
Nothing is worse than stopping to set up a pull, and Livia and Mhenlo are off necking in the middle of a lava pool.
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QFT. It doesn't matter how I flag, I always find Master of Whispers summoning minions in the middle of some sort of fire pit, poison dart trap, etc and the designated AI healer healing him...in the middle of said danger.
If not formation command, better AI.
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Jun 25, 2008, 05:38 PM // 17:38
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#4
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Krytan Explorer
Join Date: Apr 2008
Profession: R/
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Yeah, I'd personally very like to see buttons with a single-file and spread out (same as the regular 3, 3, 2, formation but more spread out) options.
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Jun 25, 2008, 05:41 PM // 17:41
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#5
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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The only thing I see they need is something like this.
Something to set how far they can stay from the flag.
Even better if it where a way to set set how far they MUST stay from the flag...
But formations is not needed when you are fighting in GW with AI, it's not like dungeon siege, it has no single player mode, so you can always get players if you need more strategy.
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Jun 25, 2008, 05:58 PM // 17:58
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#6
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Wilds Pathfinder
Join Date: Jul 2005
Location: Finland
Guild: League of Extraordinary Explorers [LOST] (my one man guild)
Profession: Me/
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"Spread out" seems like a good idea. Also, the H/H should be able to continue attacking their current target even though the player would move a bit on the battlefield. There's nothing like the whole party breaking aggro should you move an inch.
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Jun 25, 2008, 06:56 PM // 18:56
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#7
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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Quote:
Originally Posted by Gift3d
There's only one order i'd need to command my H/H team, "SPREAD THE F.CK OUT!".
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QFT
12chars1212
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Jun 25, 2008, 07:27 PM // 19:27
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#8
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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I've learn to adapt to the no spread out ways of controlling heros, lol, flag them, away from each other then pull.
to the OP: i thought there aren't going to be heros in GW2? only companions? anyone know anything regarding this?
kinda not what i wish, i love my heros.
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Jun 25, 2008, 07:34 PM // 19:34
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#9
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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@ pie: As far as we know, there will be no heroes, just one companion that will be around when "soloing." Amount of companions we have are unknown, but I believe it was said one per person and only when not in a party. This, of course, could be/have been changed.
The orders idea is rather neat. I wouldn't mind seeing that added. getting six of the incomplete box formation .
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Jun 25, 2008, 07:55 PM // 19:55
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#10
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by pumpkin pie
I've learn to adapt to the no spread out ways of controlling heros, lol, flag them, away from each other then pull.
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Doesn't work when you don't have heroes yet. :P My Monk is still in Borlis Pass (Why oh why did I make him in prophesies)
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Jun 25, 2008, 08:20 PM // 20:20
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#11
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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hehehe, i reach level 20 in a day starting from shing jea. lol but won't try it ever again, my wrist hurt lol she's my survivor necromancer.
PS: for Traveller
you can use the lock target function in the heros panel. but i know its a pain, to do it and only heros can be control that way, but i use another alternative.
click on target you want hero/hench to kill, set the order, and you switch target, go back and forth. not 100% full proof thou. need some practices. especially Devona, she likes to run ahead cos of her charge skill, lol.
also if you have pets you can lock them on one target while you kill the other target. works pretty well when you meet up with a 2 monks team in RA, using a beast master ranger. need to have disrupting lunge on your skill bar thou.
Last edited by pumpkin pie; Jun 25, 2008 at 08:25 PM // 20:25..
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Jun 25, 2008, 08:42 PM // 20:42
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#12
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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If heroes stayed within a 5 m radius of the flags, I'd be ecstatic, but I always find Koss running off to agro something from the edges of the compass just to spite the flag.
/signed
Maybe implement some sort of AI so the heroes recognize "SITTING IN LAVA=BAD!"
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Jun 26, 2008, 12:33 PM // 12:33
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#13
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Frost Gate Guardian
Join Date: Jan 2006
Location: The Netherlands
Guild: The Circle of Life (AURA)
Profession: E/
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/signed, hero's AI needs some fixing...
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Jun 26, 2008, 08:56 PM // 20:56
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#14
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Academy Page
Join Date: Jan 2006
Location: Central United States
Guild: The Lords of Doom [LOD]
Profession: W/Mo
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/not signed
Hero AI needs some fixing but I wanna see Mhenlo and Livia doing the necking thing.
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Jun 26, 2008, 08:59 PM // 20:59
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#15
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Spread out would be a nice command, along with "don't go past this line no matter what".
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